FNAF 3 in short

  • Setting: Fazbear's Fright, a horror attraction built thirty years after the pizzeria closed
  • Goal: five nights plus a sixth, from 12 AM to 6 AM
  • Controls: mouse - cameras, vent map, and the audio lure
  • The threat: exactly one animatronic that can kill you, and it does not stop
  • Cost: free online, or grab the FNAF 3 download for offline
An exciting horror game FNAF 3 Unblocked returns with new adventures. Thirty years ago after the closure of the unfortunate pizzeria, you come back to this place to solve all the mysteries associated with it. Animatronics lived in the abandoned pizzeria all this time and now they are ready to turn your night into a real nightmare. Try to stay alive as long as possible. Robots and horrible monsters can catch you. Don't worry, relax and watch what's going on on the surveillance cameras. Follow the instructions and nothing bad will happen. Be careful and very attentive to stay alive in the game FNAF 3 Unblocked.

How to play

The famous pizzeria "Freddy Fazbear's Pizza" has closed, and the terrible events that took place there at night are just memories. But the new owners decided to make money on those stories and open a horror attraction called Fazbear's Fright, and a week before the grand opening they hire a security guard. The player will have to survive five nights, as well as a mini-game (the sixth night) to emerge victorious from the battle.

In the third part there are no usual animatronics - Freddy and his friends are shown as phantoms, and the main villain is a shabby robot Springtrap, which looks like a rabbit. It is he who will attack the guard, and try to kill him. Ventilation and cameras can malfunction overnight, so the guard should fix the breakdowns promptly. If the ventilation does not work for a long time, the player's condition worsens and he sees robots from previous versions. But they can not attack, but only scare.

The game ends on the sixth morning, but how exactly - depends only on the nameless guard. Developer Scott Cawthon has provided two endings, but which one the player will see depends solely on the passage of the horror.

Three systems, and they all break

  • Cameras - without them you lose sight of Springtrap entirely
  • Audio - the child's voice you use to pull him into an empty room
  • Ventilation - let it stay down and the hallucinations start
  • Rebooting takes several seconds, and Springtrap keeps moving while you wait
  • Never reboot two of them back to back unless you know where he is

Who you actually meet

  • Springtrap - the only one who can end the night, a rotted spring-lock suit with William Afton still inside;
  • Phantom Freddy - drifts past the office window;
  • Phantom Chica - waits inside the arcade cabinet on the cameras;
  • Phantom Foxy - appears in the corner of the office itself;
  • Phantom Mangle, Puppet and Balloon Boy - all of them only jam your systems, none of them kill.
The phantoms cannot touch you, which is the trick of the whole game: every scare they give you costs a system, and the system you lose is the one keeping Springtrap out. If you want the game sitting on your own drive instead, there is a FNAF 3 download page. And if you are working through the series in order, FNAF 2 is the one right before this.

FNAF 3 at a glance

DeveloperScott Cawthon
PublisherScott Cawthon
EngineClickteam Fusion 2.5
GenrePoint-and-click survival horror
ModeSingle-player
First releaseWindows (Steam) - 2 March 2015
MobileAndroid and iOS - March 2015
ConsolesNintendo Switch, PlayStation 4, Xbox One - 29 November 2019
SettingFazbear's Fright, thirty years after the pizzeria closed
Real threatsexactly one - Springtrap

How to beat every night in FNAF 3

Night 1

Springtrap barely moves. Spend the night learning the three systems instead of watching him.

  • Cameras, audio and ventilation each reboot from the maintenance panel, and each takes several seconds
  • Practise the audio lure on an empty room so you know where the button is under pressure
  • Keep ventilation up even when nothing is wrong - it is the one that punishes you later

Night 2

Springtrap starts moving properly and the first phantoms appear. Remember that phantoms cannot kill you - they only knock out a system.

  • Phantom Freddy drifts past the office window; look away and he passes
  • Every phantom scare costs you either ventilation or cameras, which is the real damage
  • Lure Springtrap two or three rooms away, not one - one just nudges him closer

Night 3

Phantom Chica in the arcade cabinet and Phantom Foxy in the office corner. The audio lure stops being optional.

  • Do not linger on the arcade camera; a glance is enough
  • If ventilation fails, fix it before anything else - hallucinations cascade from there
  • Track Springtrap by room number, not by looking at him

Night 4

The systems start failing on their own. You will spend more of this night in the maintenance panel than on the cameras, and Springtrap keeps moving the whole time you are in there.

  • Never reboot two systems back to back unless you know exactly where he is
  • Ventilation first, cameras second, audio last - audio is the one you can survive without briefly
  • If he reaches the vent right outside the office, the lure is already too late. Get the cameras up and find him earlier next cycle

Night 5

Springtrap at his fastest, phantoms constant, and every reboot is a gamble.

  • Settle into one rhythm: check his room, lure, check ventilation, repeat
  • Accept losing audio occasionally - losing ventilation is what actually ends runs
  • The last hour is where he covers the most ground; do not relax at 5 AM

Night 6 and the endings

Night 6 is Nightmare mode. But the ending does not depend on it.

  • The good ending comes from finding and completing the hidden minigames between nights, not from surviving longer
  • Ignore them and you get the bad ending regardless of how well you played

Controls

by mouse

FNAF 3 - quick answers

How many animatronics can actually kill you?

One. Springtrap. Everything else is a phantom that only knocks out a system.

What is the audio lure for?

It plays a child's voice in a room you pick, and Springtrap walks towards it.

How do I get the good ending?

Play the minigames hidden between nights instead of skipping them.


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